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- 3Harald the Cripple1Spawn: Harald the Cripple Deploy: Damage a Unit by 5. If this Destroys it, repeat this ability with Damage Power reduced by 1.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 6Cleaver1Deploy: Toggle a Unit's Lock.
- 6Savage Bear1Damage each Enemy that appears by 1.
- 5Myrgtabrakke1Deploy: Damage Units by 2, 2 and then 1.
- 1Priestess of Freya2Deploy: Resurrect a Bronze Unit.
- 3Sigrdrifa1Deploy: Resurrect a Unit.
- 5Clan Brokvar Archer3Veteran: 1. Deploy: Damage 3 Units by 1.
- 5Holger Blackhand1Veteran: 1. Deploy: Damage a Unit by 5. If it was Destroyed, Strengthen 1 of the Highest Units in your Graveyard by 3.
- 6Ocvist1After 4 turns, at the start of your turn, Damage all Enemies by 1, return this Unit to your Hand and Transform it into Exhausted Ocvist.
- 4Yennefer: The Conjurer1Every turn, at the start of your turn, Damage all the Highest Enemies by 1.
- 5Coral1Deploy: Pick a Unit and Damage all Units on its row by half their Power (rounding down and ignoring Armor).
- 15Hjalmar1Deploy: Spawn Lord of Undvik on the leftmost side of the opposite row. Whenever an Enemy Lord of Undvik is Destroyed, Boost self by 10.
- 2Clan Tuirseach Axeman3Veteran 1. Whenever an Enemy is Damaged, Boost self by 1. Deploy: Gain 2 Armor.
- 5Clan Tordarroch Armorsmith1Veteran: 1. Deploy: Heal 3 units to the left.
- 6Raging Berserker2Retaliation: Transform into a Raging Bear.
- -Alzur's Thunder2Damage a Unit by 7.
- -Decoy1Return an Ally to your Hand, Strengthen it by 3 and play it.
- -Dimeritium Shackles1Choose a Unit (can be Gold) and toggle its Lock. If it is Gold, Demote it first.
- -Ragh Nar Roog1Apply Ragh Nar Roog to all rows on your opponent's side. Ragh Nar Roog: Every turn, at the start of your turn, Damage 1 of the Highest Units on the row by 2.