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- -Eredin1Play Eredin.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 3Wild Hunt Rider3Gain Weather Immunity. Play all Wild Hunt Riders from your deck.
- 5Wild Hunt Warrior2Gain Weather Immunity. Remove 1 strength from an opposing non-Gold unit and gain 2 strength if that unit is destroyed.
- 6Caranthir1Gain Weather Immunity. Spawn a Frost effect and 2 Wild Hunt Hounds.
- 6Ciri1Return to your hand if you lose the round.
- 7Ice Giant1Gain Weather Immunity. Gain 5 strength when played on a row with Frost and each time a Frost effect is spawned on this unit's row.
- 8Nithral1Gain Weather Immunity. Remove 2 strength from a random opposing non-Gold unit whenever a Wild Hunt unit appears on your side.
- 9Imlerith1Gain Weather Immunity. Choose any opposing unit. Remove 3 strength from it (if non-Gold) and 1 strength from non-Gold units adjacent to it.
- 2Foglet3Gain Weather Immunity. Play from your deck or graveyard whenever Fog is spawned. Destroy when moved outside of Fog or Fog is removed.
- 5Ancient Foglet1Gain Weather Immunity. Gain 1 strength at the start of your turn if on a row affected by Fog.
- 8Woodland Spirit1Gain Weather Immunity. Spawn 3 Rabid Wolves and a Fog effect on your side only.
- 5Wyvern2Remove 3 strength from an opposing unit non-Gold unit.
- 6Gaunter O'Dimm1Spawn 3 Shadows.
- 4Old Speartip: Asleep1Add 1 strength to all other non-Gold units on the row. Whenever there are 3 or more units on the opposite row at the end of a turn, transform into Old Speartip: Awake.
- -Aeromancy1Spawn a Biting Frost, Impenetrable Fog or Torrential Rain card, then banish self.
- -Alzur's Thunder1Remove 7 strength from a non-Gold unit.
- -Commander's Horn1Choose 5 adjacent units. Add 4 strength to non-Gold units among them.
- -Impenetrable Fog1Spawn a Fog effect on both Ranged rows that decreases the strength of all non-immune units on or appearing there to 1. Units regain all strength removed by Fog when Fog is removed or they move out of it.
- -Lacerate1Remove 3 strength from all non-Gold units on a row.
- -Swallow Potion1Add 8 strength to a non-Gold unit.