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- 7Morvran Voorhis1Doomed, Stubborn. Deploy: Reveal up to 4 cards.
Deck (25 - 40)
- Bronze: 14
- Silver: 7
- Gold: 4
- 5Peter Saar Gwynleve1Deploy: Reset a Unit. If it's an Ally, Strengthen it by 3. If it's an Enemy, Weaken it by 3.
- 1Vicovaro Medic1Doomed. Deploy: Resurrect a Bronze Unit from your opponent's Graveyard.
- 6Rot Tosser3Deploy: Spawn a Cow Carcass on an opposing row.
- 10Tibor Eggebracht1Regressing. Deploy: If neither player has passed, Strengthen self by 15, then your opponent draws the top Bronze card from their Deck and Reveals it.
- 8Vilgefortz1Deploy: Destroy an Ally or (only possible if your opponent has not passed) an Enemy. If you Destroy an Ally, play the top card from your Deck. If you Destroy an Enemy, your opponent draws the top Bronze card from their Deck and Reveals it.
- 5Auckes1Deploy: Toggle 2 Units' Lock. If Enemies, Damage them by 1 as well.
- 9Sweers1Deploy: Choose an Enemy or a Revealed opposing Unit and move all copies of it from your opponent's Deck to their Graveyard. Weaken self by 1 for each card moved.
- 5Ciri1At the end of the Round, return this Unit to your Hand if you lost. Deploy: Gain 3 Armor.
- 4Cahir1Doomed, Stubborn. Deploy: If playing as Nilfgaard, trigger your Leader's Deploy ability.
- 6Black Infantry Arbalest3Deploy: Damage an Enemy by 3. If you have any Soldiers in your Hand, Damage it by 5 instead.
- 6Impera Enforcers1Whenever a Spying Enemy appears during your turn, Damage an Enemy by 2. Deploy: Damage an Enemy by 2.
- 11Nilfgaardian Knight2Deploy: Gain 2 Armor. Reveal a random card from your Hand.
- 9Cleaver1Deploy: Toggle a Unit's Lock.
- 2Ambassador1Deploy: Boost an Ally by 12.
- -Decoy1Return a Bronze or Silver Ally to your Hand, Boost it by 3 and play it.
- -Dimeritium Bomb1Choose 5 adjacent Units and Reset them. If any are Gold, Demote them first.
- -First Light2Spawn Clear Skies or Rally.
- -Manticore Venom1Damage a Unit by 12.
- -Stammelford's Tremors1Damage all Units by 1. If any were Destroyed, Spawn a Lesser Guardian on your side.