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- 5Foltest1Spawn: Foltest Deploy: Boost all Loyal Bronze and Silver Units in your Hand and Deck by 1.
Deck (25 - 40)
- Bronze: 28
- Silver: 6
- Gold: 4
- 6Cleaver1Deploy: Toggle a Unit's Lock.
- 2Reaver Scout3Deploy: Choose a different Bronze Ally. Play a Copy of it from your Deck.
- 6Sile de Tansarville1Deploy: You may play a Bronze Special card from your Hand. If you do, draw the top card from your Deck.
- 3Field Medic3Deploy: Choose a different Bronze Ally and shuffle it back into your Deck, then play a random Bronze Unit from your Deck.
- 5Reinforced Trebuchet3Every turn, at the start of your turn, Damage a random Enemy by 1 (ignoring Armor).
- 8Nenneke1Deploy: Shuffle up to 3 cards from your Graveyard into your Deck.
- 3Shani1Deploy: Resurrect a Unit and add 3 Armor to it.
- 2Kaedweni Siege Platform3Deploy: Return a Machine Ally to your Hand and immediately play it again. Crewmen 1.
- 2Trebuchet3Deploy: Damage all Units on a row on your opponent's side by 2 (ignoring Armor). Fresh Crew: Increase the Damage dealt by 1.
- 4Yennefer: The Conjurer1Every turn, at the start of your turn, Damage all the Highest Enemies by 1.
- 5Ballista3Deploy: Damage an Enemy and all Enemies with the same Power by 1 (ignoring Armor). Fresh Crew: Repeat the Deploy ability.
- 5Triss: Butterfly Spell1Every turn, at the start of your turn, Boost all other Lowest Allies by 1.
- 8Trollololo1Counts as part of any Northern Realms Trio on the row. Deploy: Gain 5 Armor.
- -Alzur's Thunder1Damage a Unit by 7.
- -Biting Frost2Apply Frost to a row on your opponent's side. Frost: Every turn, at the start of your turn, Damage all Units on the row by 1.
- -Dimeritium Shackles2Choose a Unit (can be Gold) and toggle its Lock. If it is Gold, Demote it first.
- -Lacerate2Damage all Units on a row by 3.
- -Reinforcement1Play a Bronze or Silver Unit from your Deck. Shuffle the others back.
- -Renew1Resurrect a Gold Unit from either Graveyard.
- -Scorch1Destroy all the Highest Units.
- -Stammelford's Tremors1Damage up to 8 random Enemies by 2.