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- 4John Calveit1Doomed, Stubborn. Deploy: Look at the top 3 cards from your Deck and play 1.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 6Rot Tosser3Deploy: Spawn a Cow Carcass on an opposing row.
- 6Impera Brigade3Whenever a Spying Enemy appears, Boost self by 2. Deploy: Boost self by 2 for each Spying Enemy.
- 4Roach1Whenever you play a Gold card from your Hand (note: does not include Leaders), play this Unit from your Deck on a random row before that card resolves.
- 7Operator1Doomed, Stubborn. Deploy: If neither player has passed, choose a Bronze Unit in your Hand and create a base copy of it in both players' Hands.
- 8Zoltan: Animal Tamer1Deploy: Spawn Field Marshal Duda Companion or Field Marshal Duda Agitator.
- 6Combat Engineer2Deploy: Toggle a Bronze or Silver Unit's Resilience. Crewmen 1.
- 7Yennefer: The Conjurer1Every turn, at the start of your turn, Damage all the Highest Enemies by 1. Revenge: Damage all the Highest Enemies by 2.
- 8Vilgefortz1Deploy: Destroy an Ally or (only possible if your opponent has not passed) an Enemy. If you Destroy an Ally, play the top card from your Deck. If you Destroy an Enemy, your opponent draws the top Bronze card from their Deck and Reveals it.
- 12Letho of Gulet1Deploy: If Spying, set own base Power to 1. Destroy Units adjacent to this one and Boost self by their Power.
- -Alzur's Double Cross1Boost the Highest Bronze or Silver Unit from your Deck by 2 and play it.
- 2Ambassador3Deploy: Boost an Ally by 12.
- 11Cantarella1Doomed. Deploy: Look at the top card from your Deck. Draw it, or place it at the bottom of your Deck and draw the new top card.
- -Dimeritium Shackles1Choose a Unit and toggle its Lock. If it is Gold, Demote it first. If it is an Enemy, Damage it by 2.
- 2Emissary3Deploy: Look at the top 2 Bronze Units from your Deck. Play 1 and shuffle the other back.
- 5Joachim De Wett1Deploy: Play the top Loyal Bronze or Silver Unit from your Deck and Boost it by 10.
- -Treason1Move a Bronze Spying Enemy with 10 Power or less to the opposite row.