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- 4Radovid1Spawn: Radovid Deploy: Toggle 2 Units' Lock. If Enemies, Damage them by 4 as well.
Deck (25 - 40)
- Bronze: 14
- Silver: 6
- Gold: 5
- 3Kaedweni Sergeant1Deploy: Boost by 1 this Unit and all Loyal Units with the same Power in your Hand, Deck or on your side of the Board. Crewmen 1.
- 2Reaver Scout1Deploy: Choose a different Bronze Ally. Play a Copy of it from your Deck.
- 5King of Beggars1Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.
- 5Reinforced Trebuchet3Every turn, at the start of your turn, Damage a random Enemy by 1 (ignoring Armor).
- 7Cyprian Wiley1Deploy: Weaken a Unit by 3 or Destroy an Ambush Unit.
- 8Nenneke1Deploy: Shuffle up to 3 cards from your Graveyard into your Deck.
- 4Roach1Whenever you play a Gold Unit from your Hand, play Roach from your Deck on a random row.
- 5Ciri1At the end of the Round, return this Unit to your Hand if you lost.
- 3Temerian Infantryman3Deploy: Play all Temerian Infantrymen from your Deck.
- 3Shani1Deploy: Resurrect a Unit and add 3 Armor to it.
- 4Villentretenmerth1After 3 turns, at the start of your turn, Destroy all the Highest Units on the Board twice.
- 5Ballista2Deploy: Damage an Enemy and all Enemies with the same Power by 1 (ignoring Armor). Fresh Crew: Repeat the Deploy ability.
- 5Priscilla1Every turn, at the end of your turn, Boost a random Ally by 3. After this Unit Boosts 4 Allies without leaving the Board, shuffle it back into your Deck.
- 6Bloody Baron1If this Unit is in your Deck at the end of the Round, place it on top. Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1.
- -Alzur's Thunder2Damage a Unit by 7.
- -Decoy1Return an Ally to your Hand, Strengthen it by 3 and play it.
- -Dimeritium Shackles1Choose a Unit (can be Gold) and toggle its Lock. If it is Gold, Demote it first.
- -First Light1Spawn Clear Skies or Rally.
- -Manticore Venom1Damage 5 adjacent Units by 4.