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- -Crach An Craite1Spawn 2 Clan an Craite Warriors.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 4Savage Bear2Remove 1 strength from each non-Gold unit played on the battlefield. Does not affect spawned units.
- 6Ciri1Return to your hand if you lose the round.
- 6Raging Berserker3Transform into a Raging Bear if weakened but not destroyed.
- 3King of Beggars1Play the weakest non-Gold unit from your deck. Ties are resolved randomly.
- 5Clan Drummond Shieldmaiden3Whenever this unit is weakened but not destroyed, play an instance of it from your deck.
- 1Priestess of Freya3Resurrect a Bronze non-Permadeath unit.
- 2Sigrdrifa1Resurrect a non-Gold, non-Permadeath unit. Gain 1 strength whenever a unit is played on your side from either graveyard.
- 5Clan Brokvar Archer1Gain Weather Immunity. Remove 1 strength from 3 non-Gold units.
- 6Ocvist1After 4 turns, remove 1 strength from all opposing non-Gold units. Then return this Ocvist to your hand, set its base strength to 6 and remove its ability.
- 3Roach1Play on a random row from your deck or graveyard whenever a Gold card appears on your side.
- 4Geralt: Igni1Destroy the strongest non-Gold unit(s) on the opposite row if that row totals 20 or more strength.
- 6Coral1Spawn the appropriate Weather effect on the opposite row only.
- 10Birna Bran1Draw 2 cards. Keep 1 and discard the rest.
- -Decoy1Return a non-Gold, non-Relentless unit on your side to your hand, add 3 to its base strength and immediately play it again, then banish self.
- 13Donar an Hindar1Gain Weather Immunity. Draw a card. You may keep it, or discard it and draw another.
- -First Light1Spawn either a Clear Skies or a Rally effect. Banish when moved to the graveyard.
- -Warcry2Double the strength of all weakened non-Gold units on your side of the battlefield.