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- -Brouver Hoog1Look at all Silver cards in your deck. Play one and place the others back randomly in your deck.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 4Elven Mercenary3Play a random non-Gold Special Card from your deck.
- 6Ciri1Return to your hand if you lose the round.
- 7Saskia1Remove 1 strength from all opposing non-Gold units. Add 1 strength to all non-Gold units on your side of the battlefield (except self).
- 3King of Beggars1Play the weakest non-Gold unit from your deck. Ties are resolved randomly.
- 5Dol Blathanna Archer2Remove 3 strength from an opposing non-Gold unit.
- 5Vrihedd Dragoon3Add 4 strength to a non-Gold unit in your hand.
- 5Aglais1Resurrect a non-Gold Special Card from your graveyard.
- 7Cyprian Wiley1Remove 3 base strength from an opposing non-Gold unit.
- 8Milva1Return the strongest non-Gold, non Relentless unit (except self) on each side to your hand. Your opponent does the same if they have not yet passed. Ties are resolved randomly.
- 7Dol Blathanna Marksman1Remove 5 strength from an opposing non-Gold unit with strength of 10 or more.
- 3Roach1Play on a random row from your deck or graveyard whenever a Gold card appears on your side.
- 4Braenn1Remove an amount equal to this unit's strength from an opposing non-Gold unit.
- -Alzur's Thunder1Remove 7 strength from a non-Gold unit.
- -Dimeritium Shackles1Lock or unlock any unit on the battlefield. If Gold, convert it to Silver (or Bronze, if that was its original color). Locked units lose all tokens and have no ability until replayed or moved to a hand.
- -First Light3Spawn either a Clear Skies or a Rally effect. Banish when moved to the graveyard.
- -Manticore Venom1Choose 3 adjacent units. Remove 4 strength from non-Gold units among them.
- -Scorch1Destroy the strongest non-Gold unit(s) on the battlefield.
- 14Yaevinn1Gain Weather Immunity. Remove 1 strength from all other non-Gold units on the row. Draw a card.