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- -Foltest1Choose a Bronze unit on your side of the battlefield. Spawn an exact copy on the same row.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 4Field Medic3Resurrect a random Bronze non-Permadeath unit.
- 5Dandelion1Add 2 strength to each non-Gold unit played on your side. Does not affect spawned units.
- 6Ciri1Return to your hand if you lose the round.
- 2Reaver Scout2Choose a Bronze unit (other than a Reaver Scout) on your side of the battlefield. Play an instance of it from your deck.
- 2Shani1Resurrect a non-Gold, non-Permadeath unit and convert it to Gold until removed from the battlefield or the round ends.
- 3King of Beggars1Play the weakest non-Gold unit from your deck. Ties are resolved randomly.
- 2Priscilla1Draw 1 non-Gold card face up and 1 non-Gold card face down. Play 1 and randomly place the other in your deck.
- 3Kaedweni Siege Support2Add 3 strength to 2 non-Gold units on your side of the battlefield.
- 4Nenneke1Resurrect a non-Gold, non-Permadeath unit.
- 5Ballista3Remove 3 strength from an opposing non-Gold unit.
- 6Reinforced Trebuchet3Every turn, remove 1 strength from a random opposing non-Gold unit.
- 6Yennefer1Spawn either a Unicorn or a Chironex.
- 4Geralt: Igni1Destroy the strongest non-Gold unit(s) on the opposite row if that row totals 20 or more strength.
- -Decoy1Return a non-Gold, non-Relentless unit on your side to your hand, add 3 to its base strength and immediately play it again, then banish self.
- -First Light1Spawn either a Clear Skies or a Rally effect. Banish when moved to the graveyard.
- -Manticore Venom1Choose 3 adjacent units. Remove 4 strength from non-Gold units among them.
- 12Prince Stennis1Gain Weather Immunity. Draw 1 card face up and 1 card face down. Keep 1 and randomly place the other in your deck.