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- 5Crach An Craite1Doomed, Stubborn. Deploy: Damage self by 1, then play the Highest Loyal Bronze or Silver Unit in your Deck and Strengthen it by 3, then, if it does not Damage itself, Damage it by 1.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 7Savage Bear2After an Enemy is played from any Hand and its Deploy ability resolves, Damage it by 1.
- 3Clan Drummond Shieldmaiden3Deploy: Damage a Unit by 2. If it was already Damaged, play a Clan Drummond Shieldmaiden from your Deck.
- 5King of Beggars1Regressing. Deploy, Brave: Strengthen self enough to tie the Round or to a maximum of 15 base Power.
- 8Donar an Hindar1Deploy: Toggle a Unit's Lock. Move a Bronze Unit from your opponent's Graveyard to your Graveyard.
- 1Priestess of Freya3Doomed. Deploy: Resurrect a Bronze Unit.
- 3Gremist1Deploy: Spawn Impenetrable Fog, Clear Skies or Bloodcurdling Roar.
- 3Sigrdrifa1Doomed. Deploy: Resurrect a Bronze or Silver Unit.
- 6Raging Berserker3Retaliation: Transform into a Raging Bear.
- 4Roach1Whenever you play a Gold card from your Hand (note: does not include Leaders), play Roach from your Deck on a random row before that card resolves.
- 5Geralt: Igni1Deploy: Destroy all the Highest Units on the opposite row if that row totals 25 or more Power.
- 5Coral1Deploy: Turn a Bronze or Silver Unit into a Jade Figurine.
- 8Clan Brokvar Archer2Deploy: Damage 3 Units by 1.
- 7Ocvist1After 4 turns, at the start of your turn, Damage all Enemies by 1, return this Unit to your Hand and transform it into Exhausted Ocvist.
- 7Yennefer: The Conjurer1Every turn, at the start of your turn, Damage all the Highest Enemies by 1. Deathwish: If Destroyed during your opponent's turn, Damage all the Highest Enemies by 2.
- 3Birna Bran1Veteran 1. Deploy: Apply Skellige Storm to the opposite row.