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- 3Henselt1Doomed, Stubborn. Deploy: Choose a Bronze Support, Machine or Kaedweni Ally. Play all copies of it from your Deck. Crewmen 1.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 1Reaver Scout1Deploy: Choose a different Bronze Ally. Play a copy of it from your Deck.
- 4Margarita Laux-Antille1Deploy: Reset a Unit and toggle its Lock.
- 8Cyprian Wiley1Deploy: Weaken a Unit by 3 or Destroy a face-down Ambush Unit.
- 6Field Medic3Deploy: Choose a different Bronze Ally and shuffle it back into your Deck, then play a random Bronze Unit from your Deck.
- 4Roach1Whenever you play a Gold card from your Hand (note: does not include Leaders), play Roach from your Deck on a random row before that card resolves.
- 9Cleaver1Deploy: Toggle a Unit's Lock.
- 5Geralt: Igni1Deploy: Destroy all the Highest Units on the opposite row if that row totals 25 or more Power.
- 5Ciri1At the end of the Round, return this Unit to your Hand if you lost. Deploy: Gain 3 Armor.
- 5Shani1Deploy: Resurrect a Bronze or Silver Unit and add 2 Armor to it.
- 6Kaedweni Siege Support2Whenever an Ally appears, Boost it by 1. If it's a Machine, Boost it by 1 and add 1 Armor. Crewmen 1.
- 8Reinforced Siege Tower3Deploy: If you have any Machines in your Hand, Boost self by 2. Fresh Crew: Repeat the Deploy ability.
- 7Reinforced Trebuchet3Every turn, at the start of your turn, Damage a random Enemy by 1 (ignoring Armor).
- 8Nenneke1Deploy: Shuffle up to 3 Bronze or Silver Units from your Graveyard into your Deck.
- 6Yennefer1Deploy: Spawn a Unicorn or a Chironex.
- -Dimeritium Shackles1Choose a Unit and toggle its Lock. If it is Gold, Demote it first. If it is an Enemy, Damage it by 2.
- -First Light1Spawn Clear Skies or Rally.
- -Reinforcement1Play a Bronze or Silver Soldier, Machine, Officer or Support Unit from your Deck. Shuffle the others back.