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- 2Henselt1Spawn: Henselt Deploy: Choose a Bronze Ally. Play all copies of it from your Deck.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 6Cleaver1Deploy: Toggle a Unit's Lock.
- 2Reaver Scout1Deploy: Choose a different Bronze Ally. Play a Copy of it from your Deck.
- 3Field Medic3Deploy: Choose a different Bronze Ally and shuffle it back into your Deck, then play a random Bronze Unit from your Deck.
- 4Margarita Laux–Antille1Deploy: Reset a Unit and toggle its Lock.
- 5Reinforced Trebuchet3Every turn, at the start of your turn, Damage a random Enemy by 1 (ignoring Armor).
- 7Cyprian Wiley1Deploy: Weaken a Unit by 3 or Destroy an Ambush Unit.
- 8Nenneke1Deploy: Shuffle up to 3 cards from your Graveyard into your Deck.
- 4Roach1Whenever you play a Gold Unit from your Hand, play Roach from your Deck on a random row.
- 4Geralt: Igni1Deploy: Destroy all the Highest Units on the opposite row if that row totals 20 or more Power.
- 5Ciri1At the end of the Round, return this Unit to your Hand if you lost.
- 3Shani1Deploy: Resurrect a Unit and add 3 Armor to it.
- 4Kaedweni Siege Support2Boost each Ally by 1 when it appears on your side and add 1 Armor to it. If it's a Machine, Boost by 2 and add 2 Armor instead. Crewmen 1.
- 6Reinforced Siege Tower3Deploy: Add 2 Armor to Units adjacent to this Unit. Fresh Crew: Boost self by 3.
- 6Yennefer1Deploy: Spawn a Unicorn or a Chironex.
- -Dimeritium Shackles1Choose a Unit (can be Gold) and toggle its Lock. If it is Gold, Demote it first.
- -First Light1Spawn Clear Skies or Rally.
- -Promote1Choose 3 adjacent units on your side. Convert all non-Gold units among them to Gold until removed from the battlefield or the round ends.
- -Reinforcement1Play a Bronze or Silver Unit from your Deck. Shuffle the others back.