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- 5Eredin1Doomed, Stubborn. Deploy: Spawn a Bronze Wild Hunt Unit.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 5Morvudd1Deploy: Toggle a Unit's Lock. If it's an Enemy, Damage it by half its Power (rounding up and ignoring Armor).
- 3Abaya1Deploy: Spawn Torrential Rain, Clear Skies or Arachas Venom.
- 6Ekimmara1Deploy: Gain Resilience and Consume an Ally.
- 4Ghoul1Deploy: Consume a Bronze or Silver Unit from your Graveyard.
- 5Celaeno Harpy3Deploy: Spawn 2 Harpy Eggs to the left.
- 4Wild Hunt Hound3Deploy: Play a Biting Frost card from your Deck.
- 8Archgriffin2Deploy: Clear Hazards from the row on your side. Move a Bronze card from one Graveyard to the other.
- 7Drowner2Deploy: Move a Unit to this row on its side. If it's an Enemy, Damage it by 2. If the Enemy is under any Hazard after being moved, Damage it by 4 instead.
- 5Toad Prince1Deploy: Draw the top card from your Deck, then Consume a card in your Hand. If it is a Special card, Boost self by 5.
- 1Ge'els1Deploy: Look at the top Gold card and top Silver card from your Deck. Play 1 and return the other to the top of your Deck.
- 8Caranthir1Deploy: Move an Enemy to this row on its side and apply a Frost Hazard to that row.
- 4Kayran1Deploy: Consume a Unit with 6 or less Power. If there is no eligible Unit, Boost self by 8.
- 4Succubus1After 2 turns, at the start of your turn, move the Highest Unit on the opposite row to your side.
- -Biting Frost3Apply a Frost Hazard to an opposing row. Frost Hazard: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.
- 12Frightener1Doomed. Deploy: Move a Unit on another row on this side to this row. Draw the top card from your Deck.
- -Marching Orders1Boost the Lowest Bronze or Silver Unit from your Deck by 2 and play it.
- -White Frost1Apply a Frost Hazard to 2 adjacent opposing rows. Frost Hazard: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.