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- 4Crach An Craite1Spawn Crach an Craite Deploy: Play the Highest Loyal Bronze or Silver Unit in your Deck, Strengthen it by 3 and Damage it by 1.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 6Cleaver1Deploy: Toggle a Unit's Lock.
- 7Savage Bear2After an Enemy is played from any Hand and its Deploy ability resolves, Damage it by 1.
- 9Morkvarg1Whenever this Unit is Discarded or Destroyed, Resurrect it and Weaken it by half its Power (rounding up).
- 9Olgierd1When this Unit is Discarded or Destroyed, Weaken it by half (rounding up). At the start of Rounds 2 and 3, Resurrect this Unit if it is in the Graveyard.
- 3Clan Drummond Shieldmaiden3Deploy: Damage a Unit by 2. If it was already Damaged, play a Clan Drummond Shieldmaiden from your Deck.
- 1Priestess of Freya3Deploy: Resurrect a Bronze Unit.
- 3Gremist1Deploy: Spawn Impenetrable Fog, Clear Skies or Bloodcurdling Roar.
- 3Sigrdrifa1Deploy: Resurrect a Unit.
- 5Clan Brokvar Hunter3Whenever a Unit adjacent to this Unit is Damaged, Strengthen self by 1. Deploy: Damage a Unit by 3.
- 5Light Longship1Every turn, at the start of your turn, Damage the Unit to the right by 1, then Strengthen self by 2.
- 4Geralt: Igni1Deploy: Destroy all the Highest Units on the opposite row if that row totals 20 or more Power.
- 6Wild Boar of the Sea1Every turn, at the start of your turn, Strengthen the Unit to the left by 1 and Damage the Unit to the right by 1.
- 7Triss Merigold1Deploy: Damage a Unit by 5.
- -Ragh Nar Roog1Apply Ragh Nar Roog to all rows on your opponent's side. Ragh Nar Roog: Every turn, at the start of your turn, Damage one of the Highest Units on the row by 2.
- -Alzur's Double Cross1Boost one of the Highest Bronze or Silver Units in your Deck by 2 and play it.
- -Bloodcurdling Roar1Destroy an Ally. Spawn a Bear.
- -First Light1Spawn Clear Skies or Rally.
- -Thunderbolt Potion1Boost 3 adjacent Units by 4.