This is the graphic that is at the top of your deck. If you don't choose one a default graphic will be chosen from your Faction.
Choose the style of your deck.
Private decks are only viewable by you.
- 5Unseen Elder1Spawn Unseen Elder. Deploy: Consume 3 Allies, but Strengthen instead of Boosting.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 4Wild Hunt Hound1Deploy: Play a Biting Frost card from your Deck.
- 5Fiend1Deploy: Toggle a Unit's Lock. If it's an Enemy, Damage it by half its Power (rounding up and ignoring Armor).
- 5Katakan1Deploy: Consume a Unit from either Graveyard.
- 3Water Hag1Deploy: Spawn Torrential Rain, Clear Skies or Lacerate.
- 7Cyprian Wiley1Deploy: Weaken a Unit by 3 or Destroy an Ambush Unit.
- 8Griffin1Deploy: Move a card from one Graveyard to the other.
- 3Ekimmara2Deploy: Gain Resilience. Deploy: Consume an Ally.
- 3Celaeno Harpy3Deploy: Spawn 2 Harpy Eggs to the left of this Unit.
- 5Vran Warrior2Deploy: Consume the Unit to the right. Every 2 turns, at the start of your turn, Consume the Unit to the right.
- 8Drowner1Deploy: Move a Unit to this row on its side.
- 8Villentretenmerth1After 3 turns, at the start of your turn, Destroy all the Highest Units on the Board.
- 6Regis: Higher Vampire1Deploy: Look at 3 random Bronze Units from your opponent's Deck. Consume 1, Boost self by base Power of the consumed Unit, then shuffle the others back.
- 8Avallac'h1Deploy: If neither player has passed, both players draw the top 2 cards from their Deck.
- -Alzur's Thunder2Damage a Unit by 7.
- -Biting Frost1Apply Frost to a row on your opponent's side. Frost: Every turn, at the start of your turn, Damage one of the Lowest Units on the row by 2.
- -Dimeritium Shackles1Choose a Unit (can be Gold) and toggle its Lock. If it is Gold, Demote it first.
- 10Frightener1Deploy: Move a Unit on another row on this side to this row. Draw the top card from your Deck.
- -Mardroeme1Spawn Spores or Mutagen.
- -Renew1Resurrect a Gold Unit from your Graveyard.
- -Scorch1Destroy all the Highest Units.