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- 5Unseen Elder1Doomed, Stubborn. Deploy: Consume an Ally, but Strengthen instead of Boosting. Repeat 2 times.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 5Katakan1Deploy: Consume a Bronze or Silver Unit from either Graveyard.
- 5Morvudd1Deploy: Toggle a Unit's Lock. If it's an Enemy, Damage it by half its Power (rounding up and ignoring Armor).
- 3Abaya1Deploy: Spawn Torrential Rain, Clear Skies or Arachas Venom.
- 8Cyprian Wiley1Deploy: Weaken a Unit by 3 or Destroy a face-down Ambush Unit.
- 6Ekimmara2Deploy: Gain Resilience and Consume an Ally.
- 5Celaeno Harpy3Deploy: Spawn 2 Harpy Eggs to the left.
- 6Vran Warrior2Deploy: Consume the Unit to the right. Every 2 turns, at the start of your turn, Consume the Unit to the right.
- 4Wild Hunt Hound1Deploy: Play a Biting Frost card from your Deck.
- 7Drowner1Deploy: Move a Unit to this row on its side. If it's an Enemy, Damage it by 2. If the Enemy is under any Hazard after being moved, Damage it by 4 instead.
- 8Villentretenmerth1After 3 turns, at the start of your turn, Destroy all the other Highest Units on the Board. Deploy: Gain 3 Armor.
- 6Regis: Higher Vampire1Deploy: Look at 3 Bronze Units from your opponent's Deck. Consume 1, but Boost self by its base Power instead.
- 8Avallac'h1Deploy: If neither player has passed, both players draw the top 2 cards from their Decks.
- 9Griffin1Deploy: Trigger the Deathwish of a Bronze Ally.
- -Alzur's Thunder2Damage a Unit by 7.
- -Biting Frost1Apply a Frost Hazard to an opposing row. Frost Hazard: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2.
- -Dimeritium Shackles1Choose a Unit and toggle its Lock. If it is Gold, Demote it first. If it is an Enemy, Damage it by 2.
- 12Frightener1Doomed. Deploy: Move a Unit on another row on this side to this row. Draw the top card from your Deck.
- -Mardroeme1Spawn Spores or Mutagen.
- -Renew1Resurrect a Gold Unit.
- -Scorch1Destroy all the Highest Units.