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- 3John Calveit1Spawn John Calveit Deploy: Look at the top 3 Bronze or Silver cards in your Deck. Play 1. The others remain on top.
Deck (25 - 40)
- Bronze: 15
- Silver: 6
- Gold: 4
- 2Imperial Golem3Orders: Play this Unit from your Deck.
- 4Peter Saar Gwynleve1Deploy: Reset a Unit. If it's an Ally, Strengthen it by 3. If it's an Enemy, Weaken it by 3.
- 4Auckes1Deploy: Toggle 2 Units' Lock. If Enemies, Damage them by 1 as well.
- 8Impera Enforcers1Deploy: Look at the top card in your Deck. If it's Bronze, gain 2 Armor. If it's Silver, Boost self by 1. If it's Gold, Promote self.
- 1Vicovaro Novice3Deploy: Trigger the ability of a Spying Enemy Ambassador or Emissary.
- 9Albrich1Deploy: If neither player has passed, each player draws the top card from their Deck. Your opponent's card is Revealed.
- 5Alba Pikeman3After 2 turns, at the start of your turn, play an Alba Pikeman from your Deck on the row. Deploy: Gain 2 Armor.
- 4Roach1Whenever you play a Gold Unit from your Hand, play Roach from your Deck on a random row before that Unit's Deploy ability resolves.
- 4Geralt: Igni1Deploy: Destroy all the Highest Units on the opposite row if that row totals 20 or more Power.
- 8Avallac'h1Deploy: If neither player has passed, both players draw the top 2 cards from their Deck.
- 8Tibor Eggebracht1Deploy: If neither player has passed, Boost self by 15, then your opponent draws the top Bronze card from their Deck and Reveals it.
- 6Fringilla Vigo1Deploy: If Spying, set own base Power to 1. Deploy: Set the Power of the Unit on the right to that of the Unit on the left.
- 7Letho of Gulet1Deploy: If Spying, set own base Power to 1. Deploy: Banish 2 Units to each side of this Unit and Boost this Unit by their Power.
- 2Ambassador3Deploy: Boost an Ally by 10.
- -Dimeritium Bomb1Choose 3 adjacent Units (can be Golds) and Reset them. If any are Gold, Demote them first.
- -Dimeritium Shackles1Choose a Unit (can be Gold) and toggle its Lock. If it is Gold, Demote it first.
- -First Light1Spawn Clear Skies or Rally.