- -Brouver Hoog1Look at all Silver cards in your deck. Play one and place the others back randomly in your deck.
- 4Geralt: Igni1Destroy the strongest non-Gold unit(s) on the opposite row if that row totals 20 or more strength.
- 5Aglais1Resurrect a non-Gold Special Card from your graveyard.
- 5Schirru1Ambush: When the next non-Gold Special Card is played, cancel its effects, then destroy the strongest non-Gold unit(s).
- 5Zoltan Chivay1Gain Resilience. A Resilient unit stays on the battlefield for the next round.
- -Commander's Horn1Choose 5 adjacent units. Add 4 strength to non-Gold units among them.
- 3King of Beggars1Play the weakest non-Gold unit from your deck. Ties are resolved randomly.
- 6Cleaver1Lock or unlock a non-Gold unit on the battlefield. Locked units lose all tokens and have no ability until replayed or moved to a hand.
- 6Toruviel1Ambush: When the opposing player passes, add 2 strength to all non-Gold units within 2 spaces.
- 7Morenn1Destroy an unrevealed Ambush card, then gain 4 strength.
- 7Yarpen Zigrin1Gain Resilience. A Resilient unit stays on the battlefield for the next round.
- -First Light3Spawn either a Clear Skies or a Rally effect. Banish when moved to the graveyard.
- -Swallow Potion2Add 8 strength to a non-Gold unit.
- 4Elven Mercenary3Play a random non-Gold Special Card from your deck.
- 4Hawker Healer1Add 3 strength to adjacent non-Gold units.
- 4Mahakam Defender3Gain Resilience. A Resilient unit stays on the battlefield for the next round.
- 6Hawker Support3Gain 2 strength whenever you play a Special Card.