- 4Madman Lugos1After 2 turns, gain 1 base strength for each unit in your graveyard. When removed, set base strength to 4 (even when Locked).
- 6Ermion1Draw 2 cards, then discard 2 cards.
- 9Ciri: Dash1When moved to the graveyard, randomly place in your deck and gain 3 base strength.
- 12Geralt1No ability.
- -Dimeritium Bomb1Choose 5 adjacent units. Reset them to base strength. Convert affected Gold units to Silver (or Bronze, if that was their original color).
- -Restoration1Add 2 to the base strength of a non-Gold, non-Permadeath unit in your graveyard, then resurrect it.
- 2Sigrdrifa1Resurrect a non-Gold, non-Permadeath unit. Gain 1 strength whenever a unit is played on your side from either graveyard.
- 4Champion of Champions1Gain 2 base strength at the start of your turn if it's the sole revealed unit on the row.
- 4Svanrige1Draw 1 card, then discard 1 card.
- 6Olgierd1Resurrect at the start of the round and remove 2 base strength.
- -Alzur's Thunder2Remove 7 strength from a non-Gold unit.
- -First Light2Spawn either a Clear Skies or a Rally effect. Banish when moved to the graveyard.
- 1Priestess of Freya2Resurrect a Bronze non-Permadeath unit.
- 4Clan an Craite Raider2Resurrect when discarded.
- 4War Longship3Remove 2 strength from a random opposing non-Gold unit whenever whenever you discard a unit.
- 5Clan Dimun Pirate3Gain Weather Immunity. Discard all Clan Dimun Pirates from your deck.
- 6Clan Tuirseach Skirmishers1When resurrected, gain 3 base strength.