- 8Kayran1Destroy 3 non-Gold units on your side and absorb their strength as base. When removed, set base strength to 8 (even when Locked).
- -Scorch1Destroy the strongest non-Gold unit(s) on the battlefield.
- 4Katakan1Banish a non-gold unit in either graveyard and absorb its strength.
- 4Old Speartip: Asleep1Add 1 strength to all other non-Gold units on the row. Whenever there are 3 or more units on the opposite row at the end of a turn, transform into Old Speartip: Awake.
- 6Crone: Weavess1Play all Crone units from your deck.
- 6Crone: Whispess1Play all Crone units from your deck.
- 8Crone: Brewess1Play all Crone units from your deck.
- -Alzur's Thunder2Remove 7 strength from a non-Gold unit.
- -Dimeritium Shackles1Lock or unlock any unit on the battlefield. If Gold, convert it to Silver (or Bronze, if that was its original color). Locked units lose all tokens and have no ability until replayed or moved to a hand.
- -First Light1Spawn either a Clear Skies or a Rally effect. Banish when moved to the graveyard.
- -Lacerate1Remove 3 strength from all non-Gold units on a row.
- 3Nekker3While in your hand, deck or on the battlefield, gain 1 strength whenever a Devourer unit on your side absorbs strength. When removed from the battlefield, play a Nekker from your deck.
- 5Nekker Warrior2Create on the bottom of your deck 2 base copies of a Bronze unit on your side of the battlefield.
- 5Vran Warrior3Every 2 turns, at the end of the turn, destroy the unit on the right (if non-Gold) and absorb its strength.
- 6Arachas Behemoth3Spawn an Arachas whenever a Devourer on your side absorbs strength.
- 6Ekimmara2Destroy a non-Gold unit on your side and absorb its strength.