How to: Control Radovid

Power Totals

16
Melee
29
Ranged
30
Siege
0
Multiple
75
Total

Deck

-- 5,710

A great deck focused on keeping your opponent from playing anything. The only faction that does control better is Scoia’tel with the newly improved Fireball TrapAmbush: When a revealed non-Gold unit appears on the opposite side, remove 5 strength from it.. The deck focuses on keeping your opponent from playing anything on the first round by playing TrebuchetRemove 2 strength from 2 opposing non-Gold units. and Sabrina GlevissigWhen destroyed, remove 3 strength from all non-Gold units on its side. to reduce your opponents units to below 3 strength and using PavettaDestroy the weakest non-Gold unit(s) twice in a row. to remove everything!

Madroeme is essential against the current meta with Poor InfantrySpawn an exact copy of this unit on the same row. cheese. Keeping the opponent from  buffing up the PFI cheese is  basically why this deck is so powerful. Mulligan really hard to get both Madroemes in your hand.

Round 1:Gaining advantage in the first round is essential. Playing the Reaver HunterAdd 1 strength to all your other Reaver Hunters, wherever they are. After 2 turns, play a Reaver Hunter from your deck. in the first round is a good play, but keep in mind that Scoia’tel can easily disrupt the chain if you can’t get them out first. In saying that, Scoia’tel will be your most uphill battle. So bait out the traps until you can play Sabrina GlevissigWhen destroyed, remove 3 strength from all non-Gold units on its side. into PavettaDestroy the weakest non-Gold unit(s) twice in a row. to wipe the board and gain the advantage.

Round 2: Play Borkh (VillentretenmerthAfter 3 turns, destroy the strongest non-Gold unit(s) twice in a row. is too long to type out. Thanks CDPR!) when your opponent has 3 cards in their hand, all the while removing your opponents board with clears. Resurrecting PavettaDestroy the weakest non-Gold unit(s) twice in a row. with ShaniResurrect a non-Gold, non-Permadeath unit and convert it to Gold until removed from the battlefield or the round ends. at opportune times will make sure that your opponent can’t establish a board. All the while you will have Borkh to clean up at the end of the game. If you have won Round 1 this will be an easy 2 round win. If for any reason you haven’t won Round 1 then keep ShaniResurrect a non-Gold, non-Permadeath unit and convert it to Gold until removed from the battlefield or the round ends. and as many of your Field MedicResurrect a random non-Gold unit, non-Permadeath unit.s as you can.

Round 3: Resurrect and stall with Field MedicResurrect a random non-Gold unit, non-Permadeath unit. as much as you can. If you saved a few cards going into Round 3 knowing that you couldn’t win earlier rounds then I would anticipate you save YenneferSpawn either a Unicorn or a Chironex. and ShaniResurrect a non-Gold, non-Permadeath unit and convert it to Gold until removed from the battlefield or the round ends. as your last 2 cards. Anything else is most likely going to be destroyed anyway because you do want to plan to play PavettaDestroy the weakest non-Gold unit(s) twice in a row. to wipe as much as you can from your opponent.

The deck is very complex and it does take a lot of thinking ahead of your opponent and anticipating what cards your opponent is playing. Practice with the deck in casual and make tweaks as you see fit! Personally I played around with The Last WishDraw 2 cards. Discard 2 cards. for King of BeggarsPlay the weakest non-Gold unit from your deck. Ties are resolved randomly. and RenewResurrect a Gold unit. for Vernon RocheRemove 5 strength from any opposing unit..

Happy Gwenting!

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3 thoughts on “How to: Control Radovid

  1. FeelsGoodMan
    January 2, 2017 at 3:44 am

    Love the deck just some questions about card choice. Why not run geralt: Igni, the dragon that deals 3, 2, then 1 damage? And why play pavetta?

    Reply
    • Girousalem77
      January 10, 2017 at 4:42 pm

      Pavetta is extremely powerful. super versitile/can do work early and late. can remove threat cards safe from villentretenmerth and scorch

      Reply
    • GioDaddy
      January 13, 2017 at 7:45 pm

      The deck is focused on removing small, fairly annoying targets in round 1 and 2, hence Pavetta. The only way to consistently remove a ton of small minions not effected by Vill. Your control over the opponent relies also on Sabrina. So in order to get and draw all these cards is to draw effectively. So there’s not really much room for Myrgtabrakke or Igni.

      Also the interaction with Shani into Pavetta in later rounds makes the deck very powerful as Pavetta doesn’t kill herself due to being gold. Since she removes more then one unit she’s better then Igni in later rounds. The only sad thing that makes me cringe is when you Field Medic a Pavetta on accident. It rarely happens but it’s also something to keep in mind.

      Hope this helps!

      Reply

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