- 4Geralt: Igni1Destroy the strongest non-Gold unit(s) on the opposite row if that row totals 20 or more strength.
- 6Ciri1Return to your hand if you lose the round.
- 6Coral1Spawn the appropriate Weather effect on the opposite row only.
- 6Wild Boar of the Sea1Remove 3 strength from a non-Gold unit, then 2 from a non-Gold unit, then 1 from a non-Gold unit.
- 2Sigrdrifa1Resurrect a non-Gold, non-Permadeath unit. Gain 1 strength whenever a unit is played on your side from either graveyard.
- 3King of Beggars1Play the weakest non-Gold unit from your deck. Ties are resolved randomly.
- 3Roach1Play on a random row from your deck or graveyard whenever a Gold card appears on your side.
- 4Gremist1Remove 1 strength from 3 non-Gold units on your side of the battlefield. Gain 3 strength for each.
- 6Morkvarg1When moved to the graveyard, lose 2 base strength and resurrect.
- 6Ocvist1After 4 turns, remove 1 strength from all opposing non-Gold units. Then return this Ocvist to your hand, set its base strength to 6 and remove its ability.
- -Manticore Venom1Choose 3 adjacent units. Remove 4 strength from non-Gold units among them.
- -Warcry2Double the strength of all weakened non-Gold units on your side of the battlefield.
- 1Priestess of Freya3Resurrect a Bronze non-Permadeath unit.
- 5Clan Brokvar Archer3Gain Weather Immunity. Remove 1 strength from 3 non-Gold units.
- 5Clan Drummond Shieldmaiden3Whenever this unit is weakened but not destroyed, play an instance of it from your deck.
- 6Raging Berserker3Transform into a Raging Bear if weakened but not destroyed.