Scoia’tael Budget Gwent Deck List Guide

Deck

-- 6,000
18
Melee
0
Ranged
9
Siege
91
Multiple
118
Total

If you’ve just started Gwent in the Open Beta, check out this Budget Scoia’tael deck list guide!

This deck is based on the Lifecoach’s Dwarf deck.

Budget Scoia’tael Mulligan

Cards to Keep

  • Higher rarity cards – This is an universal rule, but I’ve figured out that I’ll mention it since the series is targeted at new players. You always want to keep as many higher rarity cards as you can in your mulligan. Since Silver and Gold cards are more powerful than Bronze cards, you want to play as many of them as possible each game. So in general, keep the higher rarity cards over the lower rarity cards (unless the lower rarity cards are one of the key cards in your deck – then you don’t want to mulligan them away).
  • Mahakam DefenderDeploy: Gain Resilience.
  • Mahakam GuardDeploy: Boost an Ally by 4. If it's a Dwarf, Strengthen it by 3 instead.

Cards to Mulligan

Budget Scoia’tael Strategy

This is a budget Dwarf deck for Scoia’tael. The basic strategy is to Resilient units and buff them. Since the units are resilient and will carry over to the next round, each buff on them should count twice. If your opponent has no answers, like multiple locks, ScorchDestroy all the Highest Units. etc. then you can often 2-0, because you might start with ~30 strength or so in round 2.

There are a few things to think about when playing this deck. First, the order you get your units out. You want to get out Dennis CranmerDeploy: Strengthen all other Dwarves in your Deck, Hand and on your side of the Board by 1. and Yarpen ZigrinWhenever a Dwarf Ally is played, Boost self by 1. Deploy: Gain Resilience. as soon as possible, but remember to play Yarpen first. If you play Cranmer first, they both sit at 8 strength and you give your opponent an insane Scorch value. If you play Yarpen first, then playing Cranmer will buff it to 9, so the board is no longer that vulnerable.

You want to get your Mahakam DefenderDeploy: Gain Resilience.s out and start buffing your resilient dwarves with Mahakam GuardDeploy: Boost an Ally by 4. If it's a Dwarf, Strengthen it by 3 instead.. Be sure to spread your buffs among different units. Buffing one unit heavily can get countered by a lot of things – Scorch, Igni, cards that lock and cards that reset.

Dwarven MercenaryDeploy: Move a Unit on another row to this row on its side. If it's an Ally, Boost it by 3. is a pretty cool card. You can use it on a resilient unit to buff it by 3. You can use it to get some unit out of the row affected by weather. You can use it to play around Igni by preventing one row from getting over 20 strength. You can play it to stack multiple units on one row to get the max value out of Immune Boost or Thunderbolt PotionAdd 2 Armor to 3 adjacent Units and Boost them by 3.. There are a lot of ways to utilize his effect.

Elven WardancerWhenever you Mulligan this Unit, play it from your Deck immediately.s are here mostly for the tempo. When you mulligan them away, you get a free 3 strength on the board. You make your mulligan slightly weaker, but you gain free tempo for that.

You really want to go all-in in round one. Winning round one is important, because it allows you to go for the quick 2-0 victory. Long round 1 is great for you – the more resources you manage to exhaust from your opponent, the easier it will be to win round 2. If you lose round 1, you’re not automatically out of the game yet, but it will be hard. That 30 carryover strength is pretty pointless, because your opponent doesn’t have to beat that. They can just play some Spies or Ciri or something and then pass a round, going into round 3 and you don’t carry your round 1 dwarves that far.

Brouver HoogDoomed, Stubborn. Deploy: Play any Silver Unit or a Bronze Dwarf from your Deck. Shuffle the others back.‘s priority goes like this: Yarpen > Cranmner > Barclay. If you have all 3 of them in your hand, you can use it to get Cleaver out.

If you want to play this deck more seriously, you should prioritize crafting IthlinneDeploy: Play a Bronze Spell, Boon or Hazard card from your Deck, then Spawn a copy of it. Shuffle the others back. very highly (and then probably add an extra Thunderbolt PotionAdd 2 Armor to 3 adjacent Units and Boost them by 3. instead of the Hawker HealerDeploy: Boost 2 Allies by 3.). Ithlinne into Thunderbolt Potion means buffing 3 units on your side by 8 each = 24 in total. Reduce the 2 strength you’re giving to your opponent and that’s a 22 strength swing, which is really solid. But even more importantly, if you can put it on 1 or 2 Resilient units, that’s even more strength in total, as it carries over to the next round.

Budget Scoia’tael Upgrades

If you happen to have one of those cards, you can add it to the list instead of the budget Silvers/Golds to make it stronger. You can also prioritize one of those cards in Keg openings if you want to complement this list.

You want to keep those Silvers/Golds: DecoyReturn a Bronze or Silver Ally to your Hand, Boost it by 3 and play it., Barclay ElsDeploy: Play a random Bronze or Silver Dwarf from your Deck and Strengthen it by 3., Yarpen ZigrinWhenever a Dwarf Ally is played, Boost self by 1. Deploy: Gain Resilience. and Dennis CranmerDeploy: Strengthen all other Dwarves in your Deck, Hand and on your side of the Board by 1..

And replace the rest of them with:

Silver: CiaranDeploy: Toggle a Unit's Lock and move it to this row on its side., RoachWhenever you play a Gold card from your Hand (note: does not include Leaders), play this Unit from your Deck on a random row before that card resolves., Sheldon SkaggsDeploy: Move all Units on the row to random rows on the same side and Boost self by 1 for each., ToruvielAmbush: When your opponent passes, turn this Unit over and Boost 2 Units on each side by 2.

Gold: Ragh Nar RoogApply a Ragh Nar Roog Hazard to all opposing rows. Ragh Nar Roog Hazard: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2., DroughtApply a Drought Hazard to all opposing rows. Drought Hazard: Every turn, at the start of your turn, Damage the Lowest Unit on the row by 2., IthlinneDeploy: Play a Bronze Spell, Boon or Hazard card from your Deck, then Spawn a copy of it. Shuffle the others back. (high priority!), SaskiaDeploy: Mulligan up to 2 cards, but choose any Bronze cards from your Deck to replace them. Then shuffle your Deck., Zoltan ChivayDeploy: Move 3 Units to this row on their side. Strengthen moved Allies by 2, Damage moved Enemies by 2.

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7 thoughts on “Scoia’tael Budget Gwent Deck List Guide

  1. Magmatech
    August 27, 2017 at 12:35 pm

    Went from rank 6 to 13 with Ithlinne instead of Triss

    Reply
    • Colin Wiener
      September 12, 2017 at 3:06 pm

      But that was before the update and ithlinne could still get out ur specials and not just spells wright?

      Reply
      • NeXuSsSN
        September 13, 2017 at 11:20 am

        Ithlinne can get now Special,Spell . Still a good card used with Alzur’s Thunder or the way i am using it now is with 1xBitting Frost to bait out First Light then using Drought.

        Reply
  2. zbodude
    August 8, 2017 at 3:13 pm

    What do you do, if you don’t pull a Defender?

    Reply
  3. ßeery
    July 21, 2017 at 9:18 pm

    What can I replace Geralt with? (possibly a bronze card since I’m new)
    I read on forums that I should disenchant him and I did so.

    Reply
  4. Yarpen so strong !
    June 29, 2017 at 4:58 pm

    This is really solid deck ! I rank up very easily. Rank 9 and still no problem with winning

    Reply
  5. Aspirinn
    June 6, 2017 at 11:27 pm

    Hey there, tried this deck from level 6 to 9 on casual, and i had %80-90 winrate. Thanks a lot for your efforts.

    Reply

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