- 3Nekker3While in your hand or deck, gain 1 strength whenever a unit on your side absorbs another's strength. When removed from the battlefield, play a Nekker from your deck.
- 4Ghoul3Banish a random non-Gold unit in either graveyard from the game and absorb its strength.
- 6Ekimmara2Destroy a non-Gold unit on your side and absorb its strength.
- 8Fiend3No ability.
- 5Giant Toad1If possible, discard a non-Gold unit, absorb its strength and draw a card.
- 6Caretaker1Resurrect a non-Gold unit (can be Permadeath) from your opponent's graveyard.
- 7Crone: Brewess1Play all Crone units from your deck.
- 7Crone: Weavess1Play all Crone units from your deck.
- 7Crone: Whispess1Play all Crone units from your deck.
- 8Kayran1Destroy 3 loyal non-Gold units and add their strength to this unit's base strength. When removed, set base strength to 8.
- 6Geralt: Igni1Destroy the strongest non-Gold unit(s) on the opposite row if that row totals 20 or more strength.