- 3Shani1Resurrect a non-Gold, non-Permadeath unit and convert it to Gold until removed from the battlefield or the round ends.
- 4Geralt: Igni1Destroy the strongest non-Gold unit(s) on the opposite row if that row totals 20 or more strength.
- 6Bloody Baron1Spawn a Botchling or a Lubberkin.
- 6Yennefer1Spawn either a Unicorn or a Chironex.
- -Decoy1Return a non-Gold, non-Relentless unit on your side to your hand, add 3 to its base strength and immediately play it again, then banish self.
- 2Priscilla1Draw 2 non-Gold cards. Play 1 and randomly place the other in your deck.
- 3King of Beggars1Play the weakest non-Gold unit from your deck. Ties are resolved randomly.
- 4Myrgtabrakke1Remove 2 strength from a non-Gold unit, then 2 from a non-Gold unit, then 1 from a non-Gold unit.
- 4Nenneke1Resurrect a non-Gold, non-Permadeath unit.
- 12Prince Stennis1Immune to Weather. Draw 1 card face up and 1 card face down. Keep 1 and randomly place the other in your deck.
- -First Light1Spawn either a Clear Skies or a Rally effect. Banish when moved to the graveyard.
- 2Reaver Scout3Choose a Bronze unit (other than a Reaver Scout) on your side of the battlefield. Play an instance of it from your deck.
- 4Field Medic3Resurrect a random Bronze non-Permadeath unit.
- 5Blue Stripes Commando3Add 2 strength to all your other Blue Stripes Commandos in your hand, deck or on your side of the battlefield.
- 5Dun Banner Heavy Cavalry3After 3 turns, convert to Gold until removed from the battlefield or the round ends.
- 5Kaedweni Sergeant2Convert a Gold unit to Silver (or Bronze, if that was its original color).