- -Brouver Hoog1Look at all Silver cards in your deck. Play one and place the others back randomly in your deck.
- 4Geralt: Igni1Destroy the strongest non-Gold unit(s) on the opposite row if that row totals 20 or more strength.
- 4Villentretenmerth1After 3 turns, destroy the strongest non-Gold unit(s) twice in a row.
- 5Aglais1Resurrect a non-Gold Special Card from your graveyard.
- 5Schirru1Ambush: When the next non-Gold Special Card is played, cancel its effects, then destroy the strongest non-Gold unit(s).
- -Scorch1Destroy the strongest non-Gold unit(s) on the battlefield.
- 1Ciaran1Ambush: When the round ends, return to the hand of the current owner if that player lost.
- 6Aelirenn1Play immediately from your deck whenever there are 5 or more revealed Elf units on your side.
- 6Toruviel1Ambush: When the opposing player passes, add 2 strength to all non-Gold units within 2 spaces.
- 7Morenn1Destroy an unrevealed Ambush card, then gain 4 strength.
- 8Operator1Choose a non-Gold unit in your hand (other than the Operator). Create an exact copy in both players' hands. Banish when moved to the graveyard.
- -First Light3Spawn either a Clear Skies or a Rally effect. Banish when moved to the graveyard.
- -Mardroeme1Spawn either a Mutagen or a Spores effect.
- 1Fireball Trap2Ambush: When a revealed non-Gold unit appears on the opposite side, remove 3 strength from it and spawn a Commando Neophyte on a random row.
- 4Blue Mountain Commando3Return a Bronze, non-Relentless unit on your side (other than a Blue Mountain Commando) to your hand and immediately play it again.
- 4Elven Mercenary3Play a random non-Gold Special Card from your deck.
- 5Vrihedd Dragoon3Add 4 strength to a non-Gold unit in your hand.
Cycle through to buff ambush dudes