If you’re new to Gwent or just returning because of the Closed Beta the cards have changed quite a bit since we saw them at the reveal. I’m going to run through what each part of the card means to better help you get adjusted to the game!
Gwent Card Groups
Gwent cards fit into one of three groups: Bronze, Silver, or Gold. These designations are important because you are limited to a certain amount of Silver (6) and Gold (4) cards per deck. You can spot the group by the color of each border.
Gwent Card Rarity
Like most card games, each card has a rarity. You can determine the rarity of a card by looking at the bottom right for a colored square. Light Gray is Common, Blue is Rare, Purple is Epic, and Orange is Legendary.
Gwent Card Factions
This is the largest change to the Gwent card design since it was first revealed. This was a welcome change to me, because one of the hardest things about adding cards to this site was trying to figure out which faction they belonged. We now have flags on the left side of each card that help us determine what faction each card is aligned with. Neutral is Brown, Monsters are Red/Orange, Northern Realms are Blue, Scoia’tael are Green, and Skellige is Purple.
Gwent Card Position & Strength
There are technically four positions in the game: Melee, Ranged, Siege, and Event. Event cards are generally spells which don’t occupy a spot on the board. The other three, however, do occupy the board. The other three positions are denoted with icons, Sword: Melee, Crossbow: Ranged, and Catapult: Siege. The final icon you’ll see a lot of is two arrows in the shape of a circle, this means you can place this card at any position on the board. The number at the top left of these cards is their Strength. This is the number that is added together to make your score at the end of each round.
Gwent Card Icon Meanings
There were more icons previously, but after the Open Beta release they’ve been limited to just the following.
Hourglass Icon w/Number
This icon is on cards that have effects that are triggered after a certain amount of turns. The number is how many turns it will take before the effect is triggered. VillentretenmerthAfter 3 turns, at the start of your turn, Destroy all the Highest Units on the Board twice. for example takes three turns before it triggers.
Red Eye Icon
Cards can be Loyal, Disloyal, or Both. Loyal cards can only be placed on your side of the board, while Disloyal cards can only be placed on your opponent’s side of the board. Cards that are both can be placed on either side of the board.
A card that is Disloyal will be represented by the Red Eye Icon over the Position. The icon only appears if the card is ONLY Disloyal. Cards that are both Loyal and Disloyal do not have the icon. Birna BranDeploy: Move a Unit from your opponent's Graveyard to yours. Every turn, at the start of your turn, Damage self by 1 and Units adjacent to this Unit by 2. is a card that is only Disloyal and can only be placed on your opponent’s side of the board.