Nilfgaard Update Patch Livestream: February 1st, 2017

We’re finally going to get a look at the Nilfgaard faction. Along with this we’ll be finding out what’s going to be updated in the next patch. There was a bit of controversy over the last livestream, because a lot of people were under the impression that Nilfgaard was going to be revealed. It turned out that it was more of a stream to feature some Gwent content creators. We did, however, learn what the Nilfgaard faction ability is going to be:

Nilfgaard faction ability let’s you redraw one card each round. [Source]

KingBlackToof also revealed what one of the leader’s of Nilfgaard will be:

Emhyr Var Emreis – Reveal 2 cards in your opponent’s Hand.

Here’s the official live stream information:

Join us live February 1st, at 12PM PST (9pm CET) on the CD PROJEKT RED Twitch channel to check out some of the changes that will be implemented with the Nilfgaard Update.

We’ll go over the patch notes, talk about the new cards, and build a brand new Nilfgaard deck!

Be sure to follow our official Twitch channel, where we will be streaming the game:

Paweł Burza
Michał ‘Luigi’ Dobrowolski

Note: The stream will be in English

See you there!


What Does Shoop Say?

Shoop has all sorts of great sayings and sounds. I have attempted to transcribe each of the 78 sound files for Shoop. Forgive any mistakes.

  1. Human in shop, Shoop in shop.
  2. Customer right always.
  3. Cheapest Barrels in ugh.. this land. (not sure on this one)
  4. Gwenty cards, lots, all kinds.
  5. Prices for humans of all walks.
  6. Humans smartest, human barrel buy (credit: Komaka on Reddit)
  7. Human take time, Shoop just stand here.
  8. Human soup soup eat, yum yum, Elfy soup.
  9. Shoop leave pot on burning rocks maybe.
  10. Hey! Barrel buy man, time is glitter rocks! (credit: smotp on YouTube)
  11. Shoop not have all day, Shoop must stack glitter rocks. (not sure if saying glitter rocks or not)
  12. Glitter rocks good, but Gwenty cards goodest. (not sure if saying glitter rocks or not)
  13. Such Wow Wows not fine no place, no how.
  14. Goodest cards you get, Human deserve it.
  15. Goodest good Shoop got, most goodest.
  16. Shoop do all for human who come in shop.
  17. Done Done.
  18. Shoop want human come back, glitter rocks bring.
  19. Whooo, pretty Gwenty card.
  20. Shoop put big heart into create.
  21. Mmm. Warm still.
  22. So? Human likey?
  23. Ooh, we make smash smash?
  24. Yep Yep Yep. Must smash smash, Shoop show.
  25. Shoop want to see what wow wow inside.
  26. uhh, but…
  27. ahh. No fairsies.
  28. Cracky Crack
  29. Crack Smash
  30. Mash Bash, Me barrel thrash.
  31. No idea on this one.
  32. Whack bang wow that me know how.
  33. Wham bang smash, barrel now is trash.
  34.  Just a noise.
  35. Fail Whistle.
  36. Fail Whistle.
  37. Decent Whistle and celebration.
  38. Fart and laugh.
  39. Wet Fart.
  40. Burp.
  41. Noises.
  42. Noises.
  43. Fly more high, like a griffin.
  44. Po po po po Pokerock, po po Pokerock?
  45. Lengenday
  46. Movie card. I assume that means, moving card, meaning premium.
  47. Oooh. Shiny.
  48. Raresies.
  49. Epic Pack.
  50. oooh.
  51. Weh, ooooh.
  52. Ooooh, wow wow.
  53. Goodie.
  54. Nice.
  55. Wow!
  56. Ahhh.
  57. Ahhuh.
  58. Yep Yup Yup.
  59. Yaaa.
  60. Oh ya, goodie good.
  61. Smart human choose good.
  62. Hmmmm.
  63. Whooo.. Goodie wow.
  64.  Ohh. Now.
  65. No good.
  66. Uh Oh.
  67. Make Smash Smash?
  68. Shoop smash now?
  69. Now for more.
  70. More Gwenty cards.
  71. More!
  72. dum dum dum.
  73. No rush human friend, take time.
  74. la la la la
  75. Ahoy hoy human friend.
  76. Ahhhhh Welcome.
  77. Ta da.
  78. ah ha ha, BOOM.

There are tons of these that I don’t recall ever hearing in game. I can only assume that there will eventually be triggers for some of the sounds. For instance, the ones that refer to card rarity. When you pull a legendary, #45 will most likely play. This was super fun to put together and I will update this list as I figure out some that I couldn’t understand or that I transcribed improperly.

What’s your favorite Shoop saying?

I think my favorite is “Human in shop, Shoop in shop” but there are so many great ones.


// //

Gwent Patch Notes – Patch 0.8.37

This is a minor patch to fix bugs with MardroemeSpawn Spores or Mutagen. and a few other cards.

Gwent Patch 0.8.37 Patch Notes

With update 0.8.37, our main goal was to address a set of important issues that have recently come to light, including the use of Mardroeme to get an auto-win after not choosing a target for the Mutagen card. This was not how we intended for the card to work and was something that required our immediate attention, because of the effect it was having on ranked play (players who abused this exploit have already been banned).

Other issues that have been addressed in update 0.8.37 include server errors caused by killing Morkvarg on 2 Strength and playing 3 Reinforced Ballistas and Redanian Elites. These actions should no longer cause the game to desynchronize.


Going the Extra Mile: Card Advantage

I played YuGiOh! alot as a kid. I loved the game! It was, in fact, my first encounter with a trading card (otherwise known as Deckmaster) game. I played it casually for years as a youth and had many hours of fun with it. However, at that time in my life I was neither old, nor knowledgeable, enough to search for a local game store. I stopped playing and grew older and in my early 20’s I was introduced to Magic the Gathering.

That was a few years ago now and it has been an encompassing hobby for me since. I am an avid player and have played frequently across Standard, Draft, Modern and Pauper formats both casually and at tournaments. It was when I first began visiting my LGS that I networked with other players who taught me much of the game. One of the most important lessons I learnt was that of card advantage. It’s no secret to the seasoned TCG Player just how important card advantage actually is. Reid Duke, of Channel Fireball fame, when writing for Magic the Gathering in a strategy article on the basics of card advantage had this to say,

Players who do not treat cards as a resource are likely to be frivolous, squander their spells, and quickly run out of things to do…. Card advantage is, very likely, the single most important concept in competitive Magic. A tremendous proportion of games are decided, in one way or another, by card advantage.

Reid Duke goes onto quote Eric Taylor, a highly regarded columnist of MTG fame, with the first definition of card advantage. In Layman’s terms, card advantage pertains to when a player has more cards in his/her hand than the opponent. Now admittedly, card advantage in MTG and Gwent are two very different things. Here are some examples for the differences:

Firstly, throughout an entire match of Gwent, both players will only draw three cards. Secondly, cards in Gwent such as ErmionDeploy: Draw the top 2 cards from your Deck, then Discard 2 cards from your Hand. that draw you cards also force you to discard cards. Lastly, cards such as Elven MercenaryDeploy: Look at the top 2 Bronze Special cards from your Deck. Play 1 and shuffle the other back. tutor random cards and can sometimes be more detrimental than they’re worth.

However, despite their differences, card advantage in MTG and Gwent do have one thing in common:


Due to the limited amount of card draw that either player will experience in a game of Gwent, having one or two extra cards over your opponent becomes that much more valuable than having a round win over your opponent. Because of this a game of Gwent can be decided after the first round. Example:

Round 1: Your opponent wins the first round with 7 cards in hand whilst you lose with 9 cards in hand.

Round 2: You win the round with 5 cards in hand, your opponent loses with 4.

Round 3: Both players exhaust their hands. The power difference between winning and losing is 3. Luckily for you, the extra card you had in hand was an Ancient FogletIf a Fog Hazard is anywhere on the Board at the start of your turn, Boost self by 1. and was enough to get you over the line.

Generating Advantage

There are many ways to generate card advantage over your opponent in Gwent. The easiest way I find is to get your opponent to overcommit to winning a round. For example, let’s say your opponent is playing first. They’re playing Skellige Good Stuff and you’re playing Monsters Breedable. As their first card, your opponent plays VillentretenmerthAfter 3 turns, at the start of your turn, Destroy all the other Highest Units on the Board. Deploy: Gain 3 Armor.. In response, you play an Impenetrable FogApply a Fog Hazard to an opposing row. Fog Hazard: Every turn, at the start of your turn, Damage the Highest Unit on the row by 2. to get your FogletWhenever you apply a Fog Hazard, play 1 copy of this Unit from your Deck on the opposite row. If there are none, Resurrect 1 copy instead. Destroy when all Fog Hazards are cleared from the Board.s out. The Dragon is a big turn 1 bomb and it’s likely now that for the rest of the round you’ll be playing catch up. Furthermore, if the round lasts longer than 3 turns, VillentretenmerthAfter 3 turns, at the start of your turn, Destroy all the other Highest Units on the Board. Deploy: Gain 3 Armor. can start eating your Nekkers and Foglets. At this stage, you’ve lost card advantage and the round.

However, this can be avoided. Let’s say you play GeraltNo ability. in response to the Dragon. Your opponent responds to Geralt by playing ErmionDeploy: Draw the top 2 cards from your Deck, then Discard 2 cards from your Hand., ditching a Clan an Craite RaiderWhenever this Unit is Discarded, Resurrect it immediately. and a LacerateDamage all Units on a row by 3.. You pass the round after this. Sure, your opponent is ahead on board but they’ve also overcommitted. The Raider could’ve been used in a later round and had your opponent realised they were playing a Breedable deck, they would’ve kept the LacerateDamage all Units on a row by 3.. You have card advantage going into round 2 and your opponent has just ditched some important removal.

Another way to generate card advantage is with a card itself. Avallac'hDeploy: If neither player has passed, both players draw the top 2 cards from their Decks. literally does it for you. A well played CiriAt the end of the Round, return this Unit to your Hand if you lost. Deploy: Gain 3 Armor. in Round 2 can turn a Round 3 loss into a Round 3 win. With DecoyReturn a Bronze or Silver Ally to your Hand, Boost it by 3 and play it., you can fool your opponent into thinking you’ve overcommitted and trick them into an early pass without giving up on as much card advantage as would meet the eye.

For those of you who are unfamiliar with the strategies of many TCGs, I hope this has been a learning experience. As you can see, card advantage is indeed a vital aspect of whether you’re going to win or lose at Gwent. There are two major resources in Gwent; the cards in your hand and the first side of the Crown. Pay attention to them and I guarantee your win rate will begin to increase.

Oh! In case you were wondering, I did win that game. My opponent forfeited in Round 3. I was on 44 power; they were on 43.


Gwent Patch Notes – Patch 0.8.33

Here are the full patch notes for Patch 0.8.33!

Gameplay – card Strength / abilities changes:
General / Neutral
  • New Gold Special Card – Renew.
  • New Gold Special Card – Bekker’s Twisted Mirror.
  • New Silver Special Card – Alzur’s Double-Cross.
  • New Bronze Special Card – Dimeritium Shackles.
  • New Bronze Special Card – Mardroeme.
  • New Bronze Special Card – Quen Sign.
  • New Silver Unit Card – Dudu.
  • New Silver Unit Card – Iris.
  • New Silver Unit Card – King of Beggars.
  • New Gold Unit Card – Yennefer: The Conjurer.
  • New Gold Unit Card – Geralt: Aard.
  • New Gold Unit Card – Ciri: Dash.
  • All units that reach 0 base strength will be banished from the game upon removal.
  • If a unit is banished, it will not trigger its abilities based on removal.
  • Promoted units will lose their Gold status upon returning to the player’s hand.
  • Borkh’s name changed to Villentretenmerth.
  • Villentretenmerth’s strength changed from 9 to 7.
  • Operator’s strength changed from 4 to 6.
  • Alzur’s Thunder damage changed from 6 to 7.
  • Johnny should no longer briefly reveal the card created to the opponent.
  • Several units that have triggers upon their death now have a passive icon again.
  • The Rally effect should no longer get stuck if you have no units to draw.
  • New Gold Unit Card – Kayran.
  • New Silver Unit Card – Katakan.
  • Frightener’s strength changed from 2 to 4.
  • Frightener changed from Melee to Siege row.
  • Frightener’s ability changed to the following – Every 2 turns, banish a random non-Gold special card in your graveyard and gain 3 strength.
  • Grave Hag’s countdown changed from 2 to 1.
  • Nekker’s ability changed to the following – While in your hand or deck, gain 1 strength whenever a unit on your side absorbs another’s strength. When removed from the battlefield, play a Nekker from your deck.
  • Nekker Warrior’s strength changed from 4 to 5.
  • Cards created by Nekker Warrior now move properly to the deck.
  • Crones now properly summon copies of themselves.
  • Cards drawn by Giant Toad should now animate correctly.
  • New Gold Unit Card – Coral.
  • New Silver Unit Card – Champion of Champions.
  • Sigrdrifa’s passive ability will only be triggered by your own resurrections.
  • Ermion will now make you discard 2 cards before drawing 2 cards.
  • Savage Bear will no longer damage spawned units.
  • Svanrige will make you discard 1 card before you can draw 1 card.
  • Clan Dimun Pirate’s strength changed from 6 to 5.
  • Clan Tuirseach Axeman’s ability will now also trigger when a unit is destroyed due to its strength being reduced to 0 by a damaging ability.
  • War Longship’s strength changed from 5 to 4.
  • An Craite Raider’s strength changed from 4 to 3.
  • Draig Bon Dhu’s ability changed from +1 to +2.
  • Hjalmar’s strength changed from 10 to 15.
  • Donar an Hindar’s ability order and tooltip description now match correctly.
  • Hemdall now removes units from the board instead of dealing 99 damage to them.
  • Fixed an issue where Cerys’ VFX would sometimes not trigger properly.
Northern Realms
  • New Gold Unit Card – Keira Metz.
  • New Silver Unit Card – Trololo.
  • Reaver Scouts can now only target appropriate units.
  • Agile units played by Reaver Scouts will now allow you to choose the row they are played on.
  • Dandelion’s ability changed so that it now only gives +1 to enemy units. It also no longer affects spawned units.
  • Promoted Reaver Hunters and Blue Stripes Commandos will now receive their buffs correctly.
  • Reinforced Siege Tower and Reinforced Ballista will now trigger their own abilities when promoted.
  • Sabrina Glevissig’s damage changed from 4 to 3.
  • Nenneke’s strength changed from 3 to 4.
  • Reinforcement can now only target appropriate units.
  • New Gold Unit Card – Schirrú.
  • New Silver Unit Card – Malena.
  • Braenn’s strength changed from 5 to 3.
  • Braenn’s ability changed to the following – Remove an amount equal to this unit’s strength from an opposing non-Gold unit.
  • Isengrim will now spawn 1 Commando Neophyte instead of 2.
  • Commando Neophyte’s strength changed from 2 to 3.
  • Aglaïs can now only resurrect special cards from your own graveyard.
  • Aelirenn will no longer gain +1 strength when played.
  • Aelirenn’s strength changed from 5 to 6.
  • Vrihedd Dragoon’s ability changed to the following – Add 3 strength to a non-Gold unit in your hand.
  • Fireball Trap’s ability changed to the following – When a revealed non-gold unit appears on the opposite side, remove 5 strength from it.
  • Morenn’s ability changed to the following – Destroy an unrevealed ambush card and gain 4 strength.
  • Morenn’s strength changed from 4 to 7.
  • Ele’yas’ buff value changed from +2 to +3.
  • Saskia’s artwork has changed from Human to Dragon form.
  • Fixed an issue where Ida Emean would cause interaction problems after countering the effects of special cards.
  • Fixed an issue with inconsistent triggering of Hawker Support’s ability.
  • Fixed an issue with inconsistent triggering of Vrihedd Sapper’s ability.
  • Francesca should no longer cause errors when played with an empty hand.
Game fixes / changes:
  • Keyboard and mouse controls should now be more unified.
  • Fixed an issue where cards in the graveyard could remain in the foreground.
  • Fixed a crash when placing the first card on the board in the deckbuilder tutorial.
  • It’s now possible to sort cards based on rarity in the deckbuilder using mouse only.
Game polishes:
  • Daily rewards have been reworked to function off rounds won rather than game wins.
  • The daily rewards interface has been reworked significantly.
  • The level system has been reworked and is now capped at 100.
  • Rewards and feature unlocks from levels 2-100 have been added.
  • Any account above level 10 has been reset to level 10. Rewards for levels 2-10 will automatically be added to your account.
  • Ranked play has been added to the game, featuring 15 ranks.
  • Rank up rewards have been added to the game from ranks 2-15.
  • A leaderboard for the top 1,000 players has been added to the game.
  • The Vs screen has been upgraded significantly.
  • Numerous redundant spaces fixed in several tooltips.
  • Numerous minor tooltip and text fixes across all languages.
  • Spawned cards should now appear much more quickly.
  • Fixed the translation of Permadeath in Russian.
  • Countdown timers should now take less time to display.
Added information about being able to resurrect Permadeath units to certain cards.
Reworked Victory Screen to improve the flow of match rewards.


Gwent Technical Update – Player Levels to be Set to 10!

The Gwent Beta Patch might be launching a bit sooner than expected! There will be a scheduled maintenance on the game that will have some server downtime. If your player level is above 10 it will be brought down to 10, if not, you will experience no change. This is to usher in the newly revamped XP and reward system, as well as the new Ranked Mode!

We are performing a scheduled maintenance of GWENT’s servers. During the server downtime, we will deploy the newest update including Ranked Mode as well as revamped XP and reward systems. As a consequence of the changes the update introduces, your player level will be set to 10 (if you were below that level, nothing will be changed). The maintenance should conclude at 3PM CET.



All Currently Revealed Cards – Theorycraft in Our Deck Builder!

I’ve added all of the currently revealed cards from the upcoming patch to our Gwent Card Database! What this means is you can now add them to decks and begin to theorycraft builds for the next patch.

Theorycraft via our Gwent Deck Builder!

Currently Revealed Cards

Update (12-18-2016 12:23pm PST): Added Ciri: DashWhen this Unit enters the Graveyard, Strengthen it by 3 and shuffle it back into your Deck. and Alzur's Double CrossBoost the Highest Bronze or Silver Unit from your Deck by 2 and play it..

Update (12-18-2016 8:20am PST): Bekker's Twisted MirrorDamage the Highest Unit by an amount equal to its Power, but no more than 10 (ignoring Armor) and Boost the Lowest other Unit by the same amount. added to the list!

I had to kind of piecemeal together some of the cards so the art isn’t full in some cases! Some of the rarities might be incorrect.

All Currently Revealed Cards – Theorycraft in Our Deck Builder!
I've added all of the currently revealed cards from the upcoming patch to our Gwent Card Database! What this means is you can now add them to decks and begin to theorycraft builds for the next patch.
Theorycraft via our Gwent Deck Builder!

Currently Revealed Cards

Update (12-18-2016 12:23pm PST): Added [card_link name="Ciri: Dash"] and [card_link name="Alzur's Double Cross"]. Update (12-18-2016 8:20am PST): [card_link name="Bekker's Twisted Mirror"] added to the list! I had to kind of piecemeal together some of the cards so the art isn't full in some cases! Some of the rarities might be incorrect. [card_display names="Alzur's Double Cross/Bekker's Twisted Mirror/Champion of Champions/Ciri: Dash/Coral/Dimeritium Shackles/Geralt: Aard/Iris/Katakan/Kayran/Keira Metz/King of Beggars/Malena/Mardroeme/Quen Sign/Renew/Schirru"]

More New Cards: Keira Metz & King of Beggars

A couple more new cards have been revealed, which should be coming in the next Closed Beta patch. Keira Metz and the King of Beggars! These cards were revealed via Zagrajmy z Gimperem’s YouTube.


Two more new cards were revealed: Quen Sign and Katakan! The cards were revealed via a Russian Stream and credit to /u/ifhbr0 on Reddit for the translations/images.


Every 3 turns, banish a random non-gold unit in your graveyard and absorb its strength.

Quen Sign

Give all instances of a non-gold unit on your side a shield. The shield protects its bearer from one strength-removing effect.

Keira Metz

Protects all non-Gold units in a selected row from any damaging special cards.

King of Beggars

Play weakest card from your deck (draws are solved randomly).