Gwent Patch 0.8.16 Overview

The new Gwent patch just went live, so I’m going to display some of the new things you might not know about yet right here in this post!

Keg Choice Change

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You now can see at a glance which cards you own before you pick when opening a Keg!

Icon Updates

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It looks like they’ve punched up some of the icons, and changed the Scraps icon.

Leader’s Changed to Epic

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The rarity of leaders has been changed to epic. If you owned any ones you weren’t given originally, you’ll notice that you’ve gained some Scrap (600 for each). This change makes it easier to create leaders and makes them more likely to show up in Kegs.

Philippa Eilhart Nerfed

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Philippa used to have 6 attack and set the strength of ALL other (including Gold) units on the row to 1. She’s now been tempered down a bit and looks like above.

There were a lot more changes as well, check out the full patch notes here.

Gwent Closed Beta 0.8.16 Patch Notes

Here are the new Gwent Closed Beta 0.8.16 patch notes! There will be the very sought after nerfs to the EredinSpawn: Eredin. Deploy: Spawn a Bronze Wild Hunt Unit. leader ability which would summon a gold 10 strength Eredin token which will now be Silver and immune to Frost. This allows for the unit to be interacted with more easily.

Gameplay – Card Strength / Abilities Changes

Game Fixes

  • Fixed issue whereby the game would crash on some PCs while opening Card Kegs.
  • Fixed issue whereby losing Internet connection while selecting a Rare card from an opened Card Keg would block users from entering the Shop upon reconnection.
  • Fixed issue whereby the player would not get a reward after leveling up.
  • Fixed some issues involving infinite loading screens.
  • Game stability after suffering from connection losses has been improved.
  • Fixed minor Russian language issues.
  • Fixed several font issues in Brazilian Portuguese.
  • Fixed issue whereby your counterpart would lose input when entering Deck Builder after you canceled a Friend Match.
  • Fixed issue whereby using a card received as a reward in a deck in multiplayer required a restart in order to save the deck.
  • Fixed performance drops when browsing through lots of cards in a graveyard.
  • Fixed issue whereby mashing buttons would lead to input loss.
  • Fixed several issues in the Tutorials.
  • Fixed issue whereby “Mill Spare Cards Failure” pop-up persisted on screen after attempting to mill while disconnected.
  • Milling cards using the keyboard is now possible.
  • Improved selection highlights.
  • Fixed various typos in all languages.
  • Fixed issue whereby viewing a graveyard from which a Ghoul is currently consuming a unit would desynchronize the game.
  • Fixed issue whereby registering the Keg received after finishing the Tutorial in some users’ accounts would result in an error and directions to contact support.

Game Polishes

Source

Leader Rarity Being Reduced to Epic from Legendary and New Patch Coming Soon!

It looks like we’re going to see a few significant chances in the upcoming Gwent patch for Closed Beta. One of those changes will be the changes to Leaders rarity from Legendary to Epic. This means you will be more likely to receive them in your Kegs. We will also be receiving 600 Scraps each for any non-starting Leaders in our collections! On top of that, they are throwing in a free Keg for everyone. Sounds like a pretty sweet update!

Greetings Gwenters! We’ve got a patch coming this week that’ll rebalance some of the cards. Since we’re changing the rarity of Leaders from legendary to Epic (a big deal!), you will get 600 scraps each for any non-starter Leaders in your collection (to make up the difference in crafting price). We’re also throwing in a free Keg for everyone, because why not? More details coming soon!

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CDProjektRed will also be doing a livestream on Twitch on Thursday, November 17th to go over the upcoming patch in more detail!

Gwent Closed Beta Key Giveaway!

I have received a single Gwent Closed Beta Key, so I wanted to give it away to one lucky Gwentify user.

Update – A Winner has been Chosen!

9:18AM PDT: Rickka011 has confirmed and received the key, thank you to everyone who entered the contest!

7:30AM PDT: Rickkao11 is our randomly chosen winner! They have 48 hours to respond to the e-mail before another winner will be picked!

Here are the rules:

  • Register for Gwentify.
  • Be sure to register with a real E-Mail Address! I will be contacting the winner via E-Mail.
  • Create a Deck using our Gwent Deck Builder.
  • The deck must be reasonably put together and titled. Anything with a title like “asdfasdfasdf” will be eliminated from contention.
  • You only have to submit one deck to be in consideration, but feel free to submit as many as you want (it doesn’t increase your chances).
  • The giveaway ends October 29th, 2016 at Midnight PDT. I will choose one RANDOM user and update this post once the winner has been chosen.
  • The winner has 48 hours to respond verifying the key has been claimed. If the winner has not claimed the key within the 48 hour period, a new winner will be picked!

Follow us on Twitter and Facebook where I will also be announcing that a winner has been chosen. Good luck to everyone who enters!

As a side note, I’m looking for feedback on the site and the deck builder. Let me know in the comments what you would like to see improved!

Gnimsh’s Gwent First Impressions and Deck Lists

Gnimsh is a long time Hearthstone player, so I was very interested to read his take on Gwent. He was kind enough to allow us to re-host his thoughts here, check him out on Twitter!


Hey guys, I’m already 3 days in and around 150 kegs have been cracked. So far the game is great and really enjoyable. I like the feeling of a new card game, where you build new decks and try different ideas. I love the sounds/art style and mechanics, but let’s talk about the real stuff.

ECONOMY and is GWENT too expensive?

For now I agree with Noxious and other people who said that the game is expensive. I’ve spent around 150 usd on Kegs and got all rares, several epics and few Legendaries. Where crafting epics won’t be a problem due to daily rewards I’m looking at those Legendary cards and I’m thinking that no way I can collect them by crafting. I will need to either spend more or get lucky with Keg opening.

This might actually be fine as I still have the thrill of pack opening trying to hit those Legendary cards and collecting part of the game is still open to me, but I do feel like it might be a really long grind and we might need more in game rewards to allow people to get the cards easier. Not to mention a free to play model.

On the other hand it’s better to give less in the early beta days, than too much.

Deck Building

I like how the Gold cards you get will stay with you for a time and how Gwent is giving you a very good Vanilla GeraltDeploy, Brave: Strengthen self by 3. when you start. I opened Triss MerigoldDeploy: Damage a Unit by 5. and played her a lot before getting other cards. I still have her in most of my decks as options open.

The gold/silver/bronze deckbuilding mechanic is really interesting and especially Silver slot forces you to make important deck building decisions.

Every game I find something new and adjust my decks.

Some of the decks I’ve seen were crazy! Like de-ranking your Bloody BaronIf this Unit is in your Deck at the end of the Round, place it on top. Whenever an Enemy is Destroyed during a Round while this Unit is in your Deck, Boost it by 1. to silver to be able to resurrect it and have more Lubberkins.

Gameplay

Game is really smooth and requires a lot of strategy. It’s incredible how important restraint and thinking ahead is. Being able to have 1 more card in the last card can often win you the game. Did you need that extra 4 strength in the first one? Did you really need to remove that minion in the second? There is a lot of room for skill and baiting your opponent. Plus how to play your strategy and not get disrupted, while disrupting theirs. How to play around ScorchDestroy all the Highest Units., or weather. Lots of fun!

The only complaint here would be if players magically stop playing removal then the game feels like solitaire. I had a couple of games like that with my Dwarf deck. We just played our cards without any interaction and then someone won.

Metagame

EredinSpawn: Eredin. Deploy: Spawn a Bronze Wild Hunt Unit. is obviously the elephant in the room as he has access to cheap cards and is easy to build, so feels powerful plus it’s really frustrating when you get REKT by RNG Monster power, but I don’t think the deck is THAT good. It’s normal and when people get more cards it will be easier to counter all kinds of Eredin, or Ge'elsDeploy: Draw the top Gold card and top Silver card from your Deck. Play one and return the other to the top of your Deck.. Where Eredin was destroying my Skellige deck for some time I didn’t have much problem against it with Northern Kingdoms. Plus you can always adjust your decks to counter it. Diversify your rows to play around weather. Play clear skies. Play IorvethWhenever an Enemy moves to a different row, Damage it by 2. Deploy: Damage an Enemy by 4./Triss MerigoldDeploy: Damage a Unit by 5./Vernon RocheDeploy: Damage an Enemy by 3. If it was Destroyed, Spawn a Blue Stripes Commando on a random row and repeat the Deploy ability (one time only). and reduce Eredin’s power. You can actually target him with those Legendaries.

At the moment metagame is still shaping up, but we have a plethora of different decks. Ramp with Decoy, Mid range with just strong cards and combo. Combos are frigging cool ;]

I feel like a lot of decks are still undiscovered due to people not having cards. Like Elves seem to be bad and non existent, but almost no one I faced had the important Legendary cards for neophytes.

The only fear is that we can figure out Gwent. That in the world of people with all the cards we will just know exactly what’s the best deck, but I doubt it will happen plus if new cards are released we should always be able to escape that fate 😀

Deck Lists

I’ve posted them at the top and can briefly talk about them. I obviously don’t have all the cards, but if you are looking for some concepts those decks are pretty good.

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Gwent Card Anatomy Beginner’s Guide

If you’re new to Gwent or just returning because of the Closed Beta the cards have changed quite a bit since we saw them at the reveal. I’m going to run through what each part of the card means to better help you get adjusted to the game!

Gwent Card Groups

Gwent cards fit into one of three groups: Bronze, Silver, or Gold. These designations are important because you are limited to a certain amount of Silver (6) and Gold (4) cards per deck. You can spot the group by the color of each border.

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Card Groups (Left to Right): Bronze, Silver, and Gold

Gwent Card Rarity

Like most card games, each card has a rarity. You can determine the rarity of a card by looking at the bottom right for a colored square. Light Gray is Common, Blue is Rare, Purple is Epic, and Orange is Legendary.

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Card Rarities

Gwent Card Factions

This is the largest change to the Gwent card design since it was first revealed. This was a welcome change to me, because one of the hardest things about adding cards to this site was trying to figure out which faction they belonged. We now have flags on the left side of each card that help us determine what faction each card is aligned with. Neutral is Brown, Monsters are Red/Orange, Northern Realms are Blue, Scoia’tael are Green, and Skellige is Purple.

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Faction Flags (Left to Right): Neutral, Monsters, Northern Realms, Scoia’tael, Skellige

Gwent Card Position & Strength

There are technically four positions in the game: Melee, Ranged, Siege, and Event. Event cards are generally spells which don’t occupy a spot on the board. The other three, however, do occupy the board. The other three positions are denoted with icons, Sword: Melee, Crossbow: Ranged, and Catapult: Siege. The final icon you’ll see a lot of is two arrows in the shape of a circle, this means you can place this card at any position on the board. The number at the top left of these cards is their Strength. This is the number that is added together to make your score at the end of each round.

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Card Position (Left to Right): Melee, Ranged, Siege, Any Position

Gwent Card Icon Meanings

There were more icons previously, but after the Open Beta release they’ve been limited to just the following.

Hourglass Icon w/Number

This icon is on cards that have effects that are triggered after a certain amount of turns. The number is how many turns it will take before the effect is triggered. VillentretenmerthAfter 3 turns, at the start of your turn, Destroy all the Highest Units on the Board twice. for example takes three turns before it triggers.

Red Eye Icon

Cards can be Loyal, Disloyal, or Both. Loyal cards can only be placed on your side of the board, while Disloyal cards can only be placed on your opponent’s side of the board. Cards that are both can be placed on either side of the board.

A card that is Disloyal will be represented by the Red Eye Icon over the Position. The icon only appears if the card is ONLY Disloyal. Cards that are both Loyal and Disloyal do not have the icon. Birna BranDeploy: Move a Unit from your opponent's Graveyard to yours. Every turn, at the start of your turn, Damage self by 1 and Units adjacent to this Unit by 2. is a card that is only Disloyal and can only be placed on your opponent’s side of the board.

Gwent Closed Beta – Pack (Keg) Pricing Structure

We can finally get a look at how the pricing model for Gwent’s packs (kegs) will be at least for now. Keep in mind this is Closed Beta so this stuff can easily change in the near future. Each keg contains 5 cards. At least one card will be Rare, Epic or Legendary.

  • 2x Cards Kegs – $2.99 ($1.50 per Keg)
  • 7x Card Kegs – $9.99 ($1.43 per Keg)
  • 15x Card Kegs – $19.99 ($1.33 per Keg)
  • 40x Card Kegs – $49.99  ($1.25 per Keg)
  • 60x Card Kegs – $69.99  ($1.17 per Keg)
  • 1x Card Keg – 100 Ore (In-game Currency)

I’ve rounded all the averages to make it easier to read.

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Gwent Closed Beta Starter Decks

Closed Beta has just released, so here’s a look at the decks you can try straight out of the box! They are mostly basic cards, but each deck gives you a sense of what you can do with each faction. Check them out below!

Be sure to try your hand at deck building with our Gwent Deck Builder!

Gwent Beta Livestream Information & Images

If you weren’t able to catch the livestream or are looking for some of the new information shared during it, I’m listing a bunch of it below. If you want to watch the full stream check out the video here.

General Changes/Improvements

  • Card art has been upgraded, check out the screenshots below.
  • You can now see the tokens that particular cards spawn in the card viewer (check screenshots).
  • They’ve added card types such as, Mage, Witcher, Vampire, Dragon, etc.
  • Card Draw Mechanic: Second Round – 2 Cards drawn, Third Round – 1 Card drawn.
  • Each card has its own voice and talks when summoned.
  • There’s three different resources: Ore (to purchase packs, maybe more?), Scraps (used to craft cards), Kegs (card packs)
  • Disloyal cards are played on your opponent’s side of the board.

Gwent Closed Beta Livestream Questions & Answers

Keep in mind that I’m paraphrasing the responses.

When will Beta keys be sent out?

October 25th, 2016 at around 10 AM PDT for the first wave.

Will there be Cut Scenes in the game?

There will be comic book style cut scenes in Single Player much like Witcher 3.

Will discarding cards be random or chosen?

A card like SvanrigeVeteran: 1. Deploy: Draw the top card from your Deck, then Discard a card from your Hand (can be Gold). will allow you to choose which card you discard. You can combine this with a card like Clan an Craite RaiderVeteran: 1. Whenever this Unit is Discarded, Resurrect it immediately..

Who created the music for Gwent?

The same person who did the music for Witcher 3: Marcin Przybyłowicz.

When will Nilfgaard be in the game?

Nilfgaard is coming (no date or timeframe given). They are testing mechanics on revealing cards, they will have units that can view cards from your opponent’s hand/deck. There will be units that get stronger based on how many cards have been revealed.

Is there a tutorial in the game?

Yes, when you start the game you’ll be able to play it.

What cards will be unlocked when you start the Closed Beta?

When you first login to the game you’ll only have the starter cards. You’ll have a deck for each faction, one leader per faction, and quite a few cards to tweak the decks you’ve been given. Scoia’tael will start with FrancescaSpawn: Francesca Deploy: Mulligan up to 3 cards. as a leader.

Will Ranked mode be in the Closed Beta?

Ranked Mode is coming, but it won’t be in the Closed Beta right away.

How do you earn new cards in game?

You can purchase them card packs or earn Ore “ingame currency” and use that to get “Kegs” of cards. You can also craft cards with the crafting resource.

Is the Prize Winning Cow still in the game?

Yes, she’s still in the game (with minor stat changes): Prize Winning CowRetaliation: Spawn a Chort on the row. Deathwish: Spawn a Chort on the row..

How will you deal with potentially running out of characters in the Witcher universe?

It sounds like they will duplicate a lot of characters that are already in the game, e.g., GeraltDeploy, Brave: Strengthen self by 3.Geralt: IgniDeploy: Destroy all the Highest Units on the opposite row if that row totals 20 or more Power..

If both players are Scoia’tael how does the choose who goes first work?

It’s randomly chosen.

How can you communicate with other players in the game?

There’s currently no chat in closed beta, and there’s no way to communicate with other players via the game.

Can you edit your Deck Name?

Yes.

Do traps work against Gold Cards?

No.

What do the Account Levels do?

You gain experience by playing and for every level you gain you get a reward.

Check out the screenshots after the jump! 

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Gwentify Deck Builder & Card Database Updated!

I’ve gone ahead and updated our Gwent Deck Builder and Gwent Card Database to hopefully reflect what is coming during Closed Beta. I will be looking to ramp up the content on this site as the game becomes more finalized and there’s more stuff to talk about. Keep an eye out for more fun stuff to come in the near future!

If you happen to find any bugs please let me know in the comments.

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